![]() In Avernum, you could lead off with your meat shields to protect your healer, and as long as you kept yourself spaced properly, the bad guys would have a hard time closing in. You have to really surround someone to shut them down, because you don't lose any speed when you slip past an enemy. There's really only one downside here - you can't block very well. And instead of specializing in four directions (one for each character), you end up trying to become a jack of all trades. It also means your inventory is going to get real crowded, real fast, because you have 1/4 the room you have in Avernum. First, the fact that you're only one hero means that you can't win a fight with just one man standing and then run back to a town to heal up. There are a few factors that make me prefer Avernum V to Geneforge 4, though. In fact, it's possible to finish the game without ever actually attacking anything, though you will almost certainly have to tell your pet wookie to break some heads. Your play style can vary according to what you like the most. You may decide to be a master of magical mayhem, or you might get really good at shooting things from a distance. You can beef up your hero to be a weapon-swinging bad-ass, or you can hide behind your magic squids and fire-breathing dinosaurs. The movement is a little more fluid, and the options are a lot broader. It's all turn-based, but unlike Avernum, it's not quite as grid-based. The combat is the high point to Geneforge. Right up to the very last decision of the game, you can change sides, and given the moral ambiguity each side presents, it can be a tough call. Or you can tell the Shapers to stick it in sideways and break it off, in which case you'll be dodging magical bullets the whole game. Early in the game, you can be recruited by the Shapers to switch sides, and then you spend the game undermining the rebellion. One great thing about this game is that there are lots of possible endings. You'll get tougher and be able to create even better creatures - basically, you start with that little yellow electric mouse and wind up with that weird pink psychic cat that can blow up the world. ![]() It's kind of like Pokemon, but with acid puke and dismemberment.Īs the game progresses, you'll lead your party of monsters around the world and fight all kinds of bad guys, from crazy cults of lizard-worshippers and rogue creations to full-blown villainous bad guys capable of making dozens of critters from thin air. You start off as a normal person, but quickly gain the ability to build your own monsters. These dissidents can use a special piece of biomachinery called the Geneforge (thus the name) to make normal people into Shapers. Sometimes they even take tags off mattresses, and you know what kind of douchebag does that.Įnter the rebellion. These guys build their own armies from scratch, and they're more or less assholes. Geneforge takes place in a world dominated by a group of magic technicians called Shapers, who are capable of creating wacky life forms and commanding them. The actual mechanics of the game are very similar to Avernum, but that's where the similarity stops.įirst off, the world is completely different. The graphics are the same basic sprites and blocky terrain. If you've played Avernum, you'll recognize most of the elements here - attack buttons, magic, and inventory are all nearly identical. The most recent Spiderweb game I played was Geneforge 4. I dedicated a huge piece of my life to that game, and I don't even want it back. #Geneforge 4 software#The first game I reviewed from Spiderweb Software was Avernum V, and I loved it. And at the prices of these games, there's no reason not to pony up the green and just get the whole game. They have huge demos, so you can play for days before you need to pay. #Geneforge 4 download#Spiderweb Software makes lots of really affordable computer games that you can download and play. ![]() ![]() But when I play games from Spiderweb Software, I end up losing five hours of my night and not even knowing for sure where they went. Most of the time, a computer game just moves too slow, requires too little intellectual input, and mostly just sort of bores me compared to the joy of blowing things all to hell in a rapid frenzy that could entertain the shortest of attention spans for days at a time. Not very many computer games make me take time away from my busy Xbox 360 schedule. ![]()
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